package game
{
	import controller.MainWeaponController;
	import controller.MyRobotController;
	
	import flash.events.TimerEvent;
	import flash.text.TextField;
	import flash.utils.Dictionary;
	import flash.utils.Timer;
	
	import gameObject.Robot;
	import gameObject.WeaponMain;
	import gameObject.resources3D.RobotResource;
	
	import net.P2p;
	import net.decoder.DecoderClient;
	
	
	/**
	 * P2p 接收流从这里取出游戏场景中的物件
	 */
	public class P2pWorld
	{
		public static var robotControllers:Dictionary = new Dictionary;
		
		public static var robots:Dictionary = new Dictionary;
		public static var bullets:Dictionary = new Dictionary;
		public static var bulletAsset:Dictionary = new Dictionary;
		public static var mainWeapons:Dictionary = new Dictionary;
		
		
	}
}